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Hands-On Design Patterns with Swift

You're reading from   Hands-On Design Patterns with Swift Master Swift best practices to build modular applications for mobile, desktop, and server platforms

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789135565
Length 414 pages
Edition 1st Edition
Languages
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Authors (3):
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Giordano Scalzo Giordano Scalzo
Author Profile Icon Giordano Scalzo
Giordano Scalzo
Florent Vilmart Florent Vilmart
Author Profile Icon Florent Vilmart
Florent Vilmart
Sergio De Simone Sergio De Simone
Author Profile Icon Sergio De Simone
Sergio De Simone
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Table of Contents (17) Chapters Close

Preface 1. Refreshing the Basics FREE CHAPTER 2. Understanding ARC and Memory Management 3. Diving into Foundation and the Standard Library 4. Working with Objective-C in a Mixed Code Base 5. Creational Patterns 6. Structural Patterns 7. Behavioral Patterns 8. Swift-Oriented Patterns 9. Using the Model-View-Controller Pattern 10. Model-View-ViewModel in Swift 11. Implementing Dependency Injection 12. Futures, Promises, and Reactive Programming 13. Modularize Your Apps with Swift Package Manager 14. Testing Your Code with Unit and UI Tests 15. Going Out in the Open (Source) 16. Other Books You May Enjoy

Understanding ARC and Memory Management

Swift has a very particular and almost unique memory management strategy: Automatic Reference Counting (ARC). When using ARC, the compiler will inject memory management code for us, but it's very easy to write poor, leaky code, either on purpose or by accident. In this chapter, we'll cover all of the basics for good memory management in Swift. From its origins in Objective-C, to the pre-ARC era, to today, we'll look at how to properly manage our memory and object life cycles. We'll also explore the powerful tools available with Xcode to track memory usage, leaks, cycles, and other defects, through the inspector and the leaks instrument.

In this chapter, we'll cover the following topics:

  • A brief history of reference counting
  • What is ARC?
  • Debugging memory
  • Leaks, cycles, and dangling references
...
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