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Learn Three.js
Learn Three.js

Learn Three.js: Program 3D animations and visualizations for the web with JavaScript and WebGL , Fourth Edition

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Learn Three.js

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Key benefits

  • Enhance your 3D graphics with light sources, shadows, advanced materials, and textures
  • Load models from external sources, visualize and, animate them directly using JavaScript
  • Create your own custom WebGL shader, explore Three.js' postprocessing feature, and learn how to integrate with Blender, React, and Typescript

Description

Three.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you’ll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. You'll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers. The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. You'll learn how to create realistic-looking 3D objects using textures and materials and how to load existing models from an external source. Next, you'll understand how to control the camera using the Three.js built-in camera controls, which will enable you to fly or walk around the 3D scene you've created. Later chapters will cover the use of HTML5 video and canvas elements as materials for your 3D objects to animate your models. You’ll learn how to use morph targets and skeleton-based animation, before understanding how to add physics, such as gravity and collision detection, to your scene. Finally, you’ll master combining Blender with Three.js and creating VR and AR scenes. By the end of this book, you'll be well-equipped to create 3D-animated graphics using Three.js.

Who is this book for?

This book is for JavaScript developers looking to learn the use of Three.js library.

What you will learn

  • Implement the different camera controls provided by Three.js to navigate your 3D scene
  • Discover working with vertices directly to create snow, rain, and galaxy-like effects
  • Import and animate models from external formats, such as glTF, OBJ, STL, and COLLADA
  • Design and run animations using morph targets and bone-based animation
  • Create realistic-looking 3D objects using advanced textures on materials
  • Interact directly with WebGL by creating custom vertex and fragment shaders
  • Make scenes using the Rapier physics engine, and integrate Three.js with VR and AR
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Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 17, 2023
Length: 554 pages
Edition : 4th
Language : English
ISBN-13 : 9781803233871
Languages :
Tools :

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Estimated delivery fee Deliver to United States

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$21.95
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Product Details

Publication date : Feb 17, 2023
Length: 554 pages
Edition : 4th
Language : English
ISBN-13 : 9781803233871
Languages :
Tools :

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Frequently bought together


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Total $ 148.97 Stars icon

Table of Contents

20 Chapters
Part 1: Getting Up and Running Chevron down icon Chevron up icon
Chapter 1: Creating Your First 3D Scene with Three.js Chevron down icon Chevron up icon
Chapter 2: The Basic Components that Make up a Three.js Application Chevron down icon Chevron up icon
Chapter 3: Working with Light Sources in Three.js Chevron down icon Chevron up icon
Part 2: Working with the Three.js Core Components Chevron down icon Chevron up icon
Chapter 4: Working with Three.js Materials Chevron down icon Chevron up icon
Chapter 5: Learning to Work with Geometries Chevron down icon Chevron up icon
Chapter 6: Exploring Advanced Geometries Chevron down icon Chevron up icon
Chapter 7: Points and Sprites Chevron down icon Chevron up icon
Part 3: Particle Clouds, Loading and Animating Models Chevron down icon Chevron up icon
Chapter 8: Creating and Loading Advanced Meshes and Geometries Chevron down icon Chevron up icon
Chapter 9: Animation and Moving the Camera Chevron down icon Chevron up icon
Chapter 10: Loading and Working with Textures Chevron down icon Chevron up icon
Part 4: Post-Processing, Physics, and Sounds Chevron down icon Chevron up icon
Chapter 11: Render Postprocessing Chevron down icon Chevron up icon
Chapter 12: Adding Physics and Sounds to Your Scene Chevron down icon Chevron up icon
Chapter 13: Working with Blender and Three.js Chevron down icon Chevron up icon
Chapter 14: Three.js Together with React, TypeScript, and Web-XR Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.4
(21 Ratings)
5 star 71.4%
4 star 19%
3 star 0%
2 star 0%
1 star 9.5%
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Rick Clow Feb 06, 2026
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Very good into into the world of Three.js. I recommend this book for everyone interested in learning this library.
Feefo Verified review Feefo
Edwin Mongare Mar 17, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
"Learn Three.js: Program 3D animations and visualizations for the web with JavaScript and WebGL, 4th Edition" is an excellent resource for anyone interested in learning how to create 3D animations and visualizations on the web using Three.js, a popular JavaScript library. The book is well-structured, with four parts that gradually build on each other to introduce and explore the library's core components, particle clouds, loading and animating models, post-processing, physics, and sounds.Overall, the author's explanations are clear and concise, and the code examples are well-documented and easy to follow. Highly recommended for anyone looking to expand their web development skills into the realm of 3D graphics.
Amazon Verified review Amazon
Angel B Mar 04, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I recently had the opportunity to read "Learn Three.js: Program 3D animations and visualizations for the web with JavaScript and WebGL" and found it to be a comprehensive and well-structured guide to learning the basics of the library.The book thoroughly introduces Three.js, a popular & well-supported JavaScript library for creating 3D graphics on the web. It covers all the essential concepts, such as creating 3D objects, working with lighting and shadows, and using advanced texturing techniques. Additionally, the author provides many practical examples and exercises that're available for download, making it easy for readers to apply their newfound knowledge.While the book does not delve too deeply into low-level topics such as WebGPU, it does mention that Three.js supports this API, which is exciting as it'll be the standard that replaces the current WebGL.Overall, I would recommend this book to anyone who wants to start learning about 3D graphics programming on the web. The book is well-written, accessible, and provides an excellent starting point for beginners.
Amazon Verified review Amazon
Marco campos Apr 06, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
The book serves as an excellent introduction to Three JS, a rapidly growing package that has become increasingly popular for its ability to create stunning 3D experiences on the web. The author has done an impressive job of providing a comprehensive guide that covers all the necessary fundamentals, while still managing to be concise and engaging.If you purchase the physical copy then the inclusion of a free PDF makes it incredibly easy to follow along with the code examples provided. Moreover, the code is also available on the author's Github account for easy access.My only minor concern is that the package has undergone some changes in recent years and thus I have reason to believe it will continue to evolve in the near future, so it would be great if the author could continue updating the book to keep up with these changes. Nonetheless, this book serves as an excellent starting point for anyone looking to learn Three JS, and I highly recommend it.
Amazon Verified review Amazon
Carl Evan Fike Apr 01, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Overall provides perhaps the most up to date and well written overview of Three Js. Will be visiting revisiting this for years to come.
Amazon Verified review Amazon
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