Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Up and Running with Affinity Designer

You're reading from   Up and Running with Affinity Designer A practical, easy-to-follow guide to get up to speed with the powerful features of Affinity Designer 1.10

Arrow left icon
Product type Paperback
Published in Sep 2021
Publisher Packt
ISBN-13 9781801079068
Length 460 pages
Edition 1st Edition
Concepts
Arrow right icon
Author (1):
Arrow left icon
Kevin House Kevin House
Author Profile Icon Kevin House
Kevin House
Arrow right icon
View More author details
Toc

Table of Contents (18) Chapters Close

Preface 1. Section 1: Getting Familiar with Affinity Designer's Interface and Layout
2. Chapter 1: Getting Familiar with the Affinity Designer's Interface FREE CHAPTER 3. Chapter 2: Getting Familiar with the Three Personas of Affinity Designer 4. Chapter 3: How to Customize Your Affinity Designer Workspace 5. Section 2: Deeper Exploration of Affinity Designer's Documents, Tools, and Workflow
6. Chapter 4: Document Setup and Modification 7. Chapter 5: Main Studio Panels and Managers 8. Chapter 6: Tools – Designer Persona 9. Chapter 7: Tools – Pixel Persona 10. Chapter 8: Tools, Panels, and Process – Export Persona 11. Chapter 9: Workflow: Layers and Objects 12. Chapter 10: Workflow: Symbols, Assets, and History 13. Section 3: Bringing It All together
14. Chapter 11: Creating a Professional Logo 15. Chapter 12: Creating Astronaut Ricky and Sidekick K9 16. Chapter 13: Rocketing into the Pixel Cosmos 17. Other Books You May Enjoy

What this book covers

Chapter 1, Getting Familiar with Affinity Designer's Interface, introduces Affinity Designer's interface.

Chapter 2, Getting Familiar with the Three Personas of Affinity Designer, provides an overview of the Designer, Pixel, and Export Personas.

Chapter 3, How to Customize Your Affinity Designer Workspace, looks at personalizing your experience through keyboard shortcuts, preferences, and workspace customization.

Chapter 4, Document Setup and Modification, covers file creation, document presets, and working with artboards.

Chapter 5, Main Studio Panels and Managers, explores the main studio panels' and managers' behavior, uses, and functionalities.

Chapter 6, Tools – Designer Persona, looks at the Designer Persona's tools, uses, and options.

Chapter 7, Tools – Pixel Persona, looks at the Pixel Persona's tools, uses, and options.

Chapter 8, Tools, Panels, and Process – Export Persona, looks at the Export Persona's tools, uses, and options.

Chapter 9, Workflow: Layers and Objects, studies workflow and best practices using layers and object behavior and management.

Chapter 10, Workflow: Symbols, Assets, and History, studies workflow and best practices using Symbols, Assets and History.

Chapter 11, Creating a Professional Logo, looks at how to create a fun, space-themed logo (Beginner).

Chapter 12, Creating Astronaut Ricky and Sidekick K9, looks at how to create the astronaut Ricky and her sidekick, K9 (Advanced 1).

Chapter 13, Rocketing into the Pixel Cosmos, looks at how to create a rough-and-ready rocketship (Advanced 2).

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime