Technical requirements
Just as in the previous chapter (and all of the following ones!), here is a link you can use to download the Unreal Engine project that accompanies this book: https://packt.link/20u7B
In there, you’ll find all of the scenes and assets used to make the content you are about to see become a reality. As always, you can also opt to work with your own creations instead—and if that’s the case, know that there’s not a lot you are going to need. As a reference, we’ve used a few assets to recreate all the effects described in the next recipes: the 3D models of a toy tank, a cloth laid out on top of a table, and a plane, as well as some custom-made textures that work alongside those meshes. Feel free to create your own unique models if you want to test yourself even further!