Summary
Congratulations on completing the first chapter! If you are new to ZBrush, getting used to its unique navigation and UI might take a while, but you can feel great about having taken the first step in learning new software that has set up countless artists for a rewarding and fulfilling career.
In the first section, you learned how to load a model, navigate around the canvas, and create a simple sculpture. This allowed you to experiment with brushes and get a sense of ZBrush’s creative potential.
Then, you got an overview of the ZBrush UI and learned how you can create your own custom UI, which increases your workflow speed, making you a more effective and valuable artist. Finally, you learned about different file types in ZBrush and when you should use which one.
In the next chapter, you will get to create your own concept sculpture using ZBrush’s powerful DynaMesh functionality and learn about character design principles, which help you create better...