The Switch blending mode
With the Switch blending mode, which is a commutative blending mode, the foreground and background are combined based on opacity, and operate as follows:
- The background will become more apparent as we move nearer to 0
- The foreground will become more obvious as we approach 1
Let us work with the Switch blending mode in practice to see how it works:
- Open
Switch.sbs
from the given Substance 3D Designer exercise files, load theSwitch.sbsscn state file
, then choose Plane (hi-res) from the Scene menu. Right-click with the mouse in the GRAPH window and choose View Outputs In 3D View. - In the
Switch.sbs
Substance graph file, the Disc Shape node is connected as Foreground while the Square Shape node is connected as Background, and Blending Mode is set to Switch. - Switching Foreground and Background will not affect the results because the Switch blending mode is commutative. You can adjust this blending mode with the Opacity and Cropping...