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OUYA Game Development by Example

You're reading from   OUYA Game Development by Example An all-inclusive, fun guide to making professional 3D games for the OUYA console

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Product type Paperback
Published in May 2014
Publisher
ISBN-13 9781849697224
Length 268 pages
Edition Edition
Languages
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Author (1):
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John Donovan John Donovan
Author Profile Icon John Donovan
John Donovan
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Table of Contents (18) Chapters Close

OUYA Game Development by Example Beginner's Guide
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Experiencing the OUYA FREE CHAPTER 2. Installing Unity and the OUYA ODK 3. Diving into Development 4. Moving Your Player with Controller Input 5. Enhancing Your Game with Touch Dynamics 6. Saving Data to Create Longer Games 7. Expanding Your Gameplay with In-app Purchases 8. Polishing and Prepping Your Game for Deployment 9. Blazing Your Own Development Trail Pop Quiz Answers Index

Time for action – downloading Java, the Android SDK, and the ODK


The first component we'll need is the Java Development Kit (JDK) and Java Runtime Engine (JRE) to handle the Java-side of the OUYA console. Because these are common packages, you may already have them installed on your computer; to check this, open a command line (Command Prompt in Windows or Terminal in Mac) and type the command javac -version. If a version number is displayed, skip over step one of this section and move on to downloading the Android ADT bundle. If you receive an error message that reads "command not found", continue with these steps to install the JDK and JRE.

  1. Download and install the JDK and JRE, both of which are available on the Oracle website at http://www.oracle.com/technetwork/java/javase/downloads/index.html.

    The download links will be in the middle of the page, as shown in the following screenshot, with a Server JRE download button between them that you can ignore:

  2. Once you've downloaded and run the...

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