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OpenLayers 2.10 Beginner's Guide

You're reading from   OpenLayers 2.10 Beginner's Guide Create, optimize, and deploy stunning cross-browser web maps with the OpenLayers JavaScript web mapping library

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Product type Paperback
Published in Mar 2011
Publisher
ISBN-13 9781849514125
Length 372 pages
Edition Edition
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Toc

Table of Contents (18) Chapters Close

OpenLayers 2.10
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with OpenLayers FREE CHAPTER 2. Squashing Bugs With Firebug 3. The 'Layers' in OpenLayers 4. Wrapping Our Heads Around Projections 5. Interacting with Third Party APIs 6. Taking Control of Controls 7. Styling Controls 8. Charting the Map Class 9. Using Vector Layers 10. Vector Layer Style Guide 11. Making Web Map Apps Index

Chapter 5. Interacting with Third Party APIs

Web maps are very popular today, and are growing in popularity. After Google Maps was introduced, there was an explosion of interactive web maps. Google provides an API to interface with its mapping service, as do others now, and OpenLayers work well with most of them. Not only can we use these third party APIs with OpenLayers, we can also 'mashup' other layers on top of them.

In this chapter, we're going to learn:

  • Concept of third party mapping APIs

  • Using the layer classes for third party APIs: Google, Microsoft, and Yahoo!

  • How to use OpenStreetMap

  • Working with Spherical Mercator

  • Combining different layer classes

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