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Offline First Web Development

You're reading from   Offline First Web Development Design and build robust offline-first apps for exceptional user experience even when an internet connection is absent

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Product type Paperback
Published in Nov 2015
Publisher Packt
ISBN-13 9781785884573
Length 316 pages
Edition 1st Edition
Languages
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Author (1):
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Daniel Sauble Daniel Sauble
Author Profile Icon Daniel Sauble
Daniel Sauble
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Table of Contents (12) Chapters Close

Preface 1. The Pain of Being Offline FREE CHAPTER 2. Building a To-do App 3. Designing Online Behavior 4. Getting Online 5. Be Honest about What's Happening 6. Be Eventually Consistent 7. Choosing Intelligent Defaults 8. Networking While Offline 9. Testing and Measuring the UX A. References Index

Offline databases


There is really only one requirement of a good online database: synchronization. If a database solves the problem of making multiple databases eventually consistent, it's probably an option worth considering. There are many choices available: derby.js, Lawnchair, Firebase, remotestorage.io, Sencha Touch, Hoodie, PouchDB, and others.

Some of these are pure databases; others provide end-to-end offline-first development frameworks. For simplicity, we will focus on four: Sencha Touch, PouchDB, remotestorage.io, and Hoodie.

Sencha Touch

We've chosen Sencha Touch to build our offline app. As we saw in Chapter 2, Building a To-do App, Sencha Touch provides support for multiple types of backing stores and makes it trivial to swap between them. Some of these backing stores, such as LocalStorage, are offline-based. In a way, Sencha Touch is less about storing data offline and more about providing an easy interface layer between the frontend and data.

Why isn't LocalStorage sufficient...

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