Summary
In this chapter, you learned about the fundamental concepts of computer networking and the key players involved in successful network communication. Additionally, you were introduced to the Internet Protocol and the layers that make up the TCP/IP suite with the main issues that may arise during a network connection. Finally, you were presented with the Unreal multiplayer system and the key features offered by the framework.
In the next chapter, you will start to gain practical experience with UE by building a prototype of a multiplayer game and testing its features on your computer.