Part 2: Test Strategy and Execution
Part 2 of this book is all about test execution, the main activity of QA. We will learn how to create great test cases, set up different types of bug flows, and write effective bug reports. We will wrap up this part with deeper insights into how agile methodology affects game QA and learn more about the best testing approaches.
This part has the following chapters:
- Chapter 6, Friend or Foe – Test Cases
- Chapter 7, It Works on My Machine: Bug Flow
- Chapter 8, I Thought I Fixed That: How to Write Efficient Bug Reports
- Chapter 9, It Works, but It Hasn’t Been Tested: Testing Approach
- Chapter 10, Eat, Sleep, Test, Repeat: Test Methodology