UI Images and Text make up the vast majority of graphical user interfaces.
In this chapter, we discussed the following topics:
- Creating UI Text objects and setting their properties
- Importing fonts into Unity
- Using markup format with UI Text objects
- Creating UI Images and setting their properties
- Using the various UI Effects components to further customize our graphical UI
- Creating TextMesh Pro-Text Objects and setting their properties
- Creating text that animates, as if being typed out
- Creating a custom font to be used with UI Text objects
- Creating text that wraps along a curve and renders with a gradient
- Creating horizontal and circular progress bars
Next, we will cover other input types as well as masks.