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Mastering UI Development with Unity

You're reading from   Mastering UI Development with Unity An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781787125520
Length 468 pages
Edition 1st Edition
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Author (1):
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Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Table of Contents (12) Chapters Close

Preface 1. Designing User Interfaces 2. Canvases, Panels, and Basic Layouts FREE CHAPTER 3. Automatic Layouts 4. The Event System and Programming for UI 5. Buttons 6. Text, Images, and TextMesh Pro-Text 7. Masks and Other Inputs 8. Animations and Particles in the UI 9. World Space UI 10. Mobile-Specific UI 11. Other Books You May Enjoy

Color schemes

The color you choose for your UI will play an important role in not just its visual appeal, but in the player's interpretation of what the UI does. The colors of the UI should stand out compared to the background, but it should also not stand out so much that it causes eye strain. There is no specific color scheme you have to use for your game, but as a general rule, split complementary color schemes are the best for reducing eye strain while also producing enough contrast to make items distinguishable.

Whenever possible, you should also avoid color combinations that will be indistinguishable to those who are color blind; if it's not possible, use other indicators to make items distinct.

The following websites offer very good information on designing accessible UI for color blindness:

http://blog.usabilla.com/how-to-design-for-color-blindness/

https://www.smashingmagazine.com/2016/06/improving-color-accessibility-for-color-blind-users/

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