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Mastering React Test-Driven Development

You're reading from   Mastering React Test-Driven Development Build simple and maintainable web apps with React, Redux, and GraphQL

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781803247120
Length 564 pages
Edition 2nd Edition
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Author (1):
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Daniel Irvine Daniel Irvine
Author Profile Icon Daniel Irvine
Daniel Irvine
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Toc

Table of Contents (26) Chapters Close

Preface 1. Part 1 – Exploring the TDD Workflow
2. Chapter 1: First Steps with Test-Driven Development FREE CHAPTER 3. Chapter 2: Rendering Lists and Detail Views 4. Chapter 3: Refactoring the Test Suite 5. Chapter 4: Test-Driving Data Input 6. Chapter 5: Adding Complex Form Interactions 7. Chapter 6: Exploring Test Doubles 8. Chapter 7: Testing useEffect and Mocking Components 9. Chapter 8: Building an Application Component 10. Part 2 – Building Application Features
11. Chapter 9: Form Validation 12. Chapter 10: Filtering and Searching Data 13. Chapter 11: Test-Driving React Router 14. Chapter 12: Test-Driving Redux 15. Chapter 13: Test-Driving GraphQL 16. Part 3 – Interactivity
17. Chapter 14: Building a Logo Interpreter 18. Chapter 15: Adding Animation 19. Chapter 16: Working with WebSockets 20. Part 4 – Behavior-Driven Development with Cucumber
21. Chapter 17: Writing Your First Cucumber Test 22. Chapter 18: Adding Features Guided by Cucumber Tests 23. Chapter 19: Understanding TDD in the Wider Testing Landscape 24. Index 25. Other Books You May Enjoy

Adding Animation

Animation lends itself to test-driven development just as much as any other feature. In this chapter, we’ll animate the Logo turtle movement as the user inputs commands.

There are two types of animation in Spec Logo:

  • First, when the turtle moves forward. For example, when the user enters forward 100 as an instruction, the turtle should move 100 units along, at a fixed speed. As it moves, it will draw a line behind it.
  • Second, when the turtle rotates. For example, if the user types rotate 90, then the turtle should rotate slowly until it has made a quarter turn.

Much of this chapter is about test-driving the window.requestAnimationFrame function. This is the browser API that allows us to animate visual elements on the screen, such as the position of the turtle or the length of a line. The mechanics of this function are explained in the third section of this chapter, Animating with requestAnimationFrame.

The importance of manual testing...

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