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Mastering PowerShell Scripting

You're reading from   Mastering PowerShell Scripting Automate and manage your environment using PowerShell 7.1

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800206540
Length 788 pages
Edition 4th Edition
Languages
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Author (1):
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Chris Dent Chris Dent
Author Profile Icon Chris Dent
Chris Dent
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Table of Contents (26) Chapters Close

Preface 1. Introduction to PowerShell 2. Modules and Snap-Ins FREE CHAPTER 3. Working with Objects in PowerShell 4. Operators 5. Variables, Arrays, and Hashtables 6. Conditional Statements and Loops 7. Working with .NET 8. Strings, Numbers, and Dates 9. Regular Expressions 10. Files, Folders, and the Registry 11. Windows Management Instrumentation 12. Working with HTML, XML, and JSON 13. Web Requests and Web Services 14. Remoting and Remote Management 15. Asynchronous Processing 16. Graphical User Interfaces 17. Scripts, Functions, and Script Blocks 18. Parameters, Validation, and Dynamic Parameters 19. Classes and Enumerations 20. Building Modules 21. Testing 22. Error Handling 23. Debugging and Troubleshooting 24. Other Books You May Enjoy
25. Index

Members

All types have members. Members represent data, or dictate the behavior of the object represented by a type.

In .NET, the members are described in the C Sharp (C#) programming guide on Microsoft Docs: https://docs.microsoft.com/dotnet/csharp/programming-guide/classes-and-structs/members.

PowerShell also adds members; these member types are also described on Microsoft Docs: https://docs.microsoft.com/dotnet/api/system.management.automation.psmembertypes.

This section focuses on a small number of members used when working with .NET types:

  • Constructors
  • Methods
  • Properties

The Event member is explored in Chapter 15, Asynchronous Processing.

The ScriptProperty and ScriptMethod property types are specific to PowerShell and may be added with the Add-Member command. These member types are outside of the scope of this chapter.

Constructors are one possible way of creating an instance of a type.

Constructors

A constructor is...

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