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Mastering openFrameworks: Creative Coding Demystified

You're reading from   Mastering openFrameworks: Creative Coding Demystified openFrameworks is the doorway to so many creative multimedia possibilities and this book will tell you everything you need to know to undertake your own projects. You'll find creative coding is simpler than you think.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849518048
Length 364 pages
Edition 1st Edition
Languages
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Author (1):
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Denis Perevalov Denis Perevalov
Author Profile Icon Denis Perevalov
Denis Perevalov
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Table of Contents (22) Chapters Close

Mastering openFrameworks: Creative Coding Demystified
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. openFrameworks Basics FREE CHAPTER 2. Drawing in 2D 3. Building a Simple Particle System 4. Images and Textures 5. Working with Videos 6. Working with Sounds 7. Drawing in 3D 8. Using Shaders 9. Computer Vision with OpenCV 10. Using Depth Cameras 11. Networking Working with Addons Perlin Noise Index

Generating sounds


We saw earlier how to play sound samples and change their parameters. Though this technique is simple and easy to begin with, it is not enough for making breakthrough sound art projects. One way to achieve this is by generating and synthesizing sounds and not using samples at all. Another way is to use samples as raw material for processing methods such as morphing and granular synthesis. Both ways are based on using low-level algorithms, which construct sounds as an array of audio samples in real time.

openFrameworks uses low-level sound input and output, and we use C++ for processing it, so our sound processing pipeline can perform almost any trick with sounds, will work fast, and with only small lags.

Tip

There is one thing that is currently not so convenient to implement with openFrameworks. This is processing a sound stream using a variety of standard filters and effects. To do this, you need to program filters yourself or use libraries or addons. Also, you can use software...

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