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Mastering OpenCV with Practical Computer Vision Projects

You're reading from   Mastering OpenCV with Practical Computer Vision Projects This is the definitive advanced tutorial for OpenCV, designed for those with basic C++ skills. The computer vision projects are divided into easily assimilated chapters with an emphasis on practical involvement for an easier learning curve.

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849517829
Length 340 pages
Edition 1st Edition
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Table of Contents (15) Chapters Close

Mastering OpenCV with Practical Computer Vision Projects
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Cartoonifier and Skin Changer for Android FREE CHAPTER 2. Marker-based Augmented Reality on iPhone or iPad 3. Marker-less Augmented Reality 4. Exploring Structure from Motion Using OpenCV 5. Number Plate Recognition Using SVM and Neural Networks 6. Non-rigid Face Tracking 7. 3D Head Pose Estimation Using AAM and POSIT 8. Face Recognition using Eigenfaces or Fisherfaces Index

Visualizing 3D point clouds with PCL


While working with 3D data, it is hard to quickly understand if a result is correct simply by looking at reprojection error measures or raw point information. On the other hand, if we look at the point cloud itself we can immediately verify whether it makes sense or there was an error. For visualization we will use an up-and-coming sister project for OpenCV, called the Point Cloud Library (PCL). It comes with many tools for visualizing and also analyzing point clouds, such as finding flat surfaces, matching point clouds, segmenting objects, and eliminating outliers. These tools are highly useful if our goal is not a point cloud but rather some higher-order information such as a 3D model.

First, we should represent our cloud (essentially a list of 3D points) in PCL's data structures. This can be done as follows:

pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud;

void PopulatePCLPointCloud(const vector<Point3d>& pointcloud,
const std::vector&lt...
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