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Mastering KVM Virtualization

You're reading from   Mastering KVM Virtualization Dive in to the cutting edge techniques of Linux KVM virtualization, and build the virtualization solutions your datacentre demands

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781784399054
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (17) Chapters Close

Preface 1. Understanding Linux Virtualization 2. KVM Internals FREE CHAPTER 3. Setting Up Standalone KVM Virtualization 4. Getting Started with libvirt and Creating Your First Virtual Machines 5. Network and Storage 6. Virtual Machine Lifecycle Management 7. Templates and Snapshots 8. Kimchi – An HTML5-Based Management Tool for KVM/libvirt 9. Software-Defined Networking for KVM Virtualization 10. Installing and Configuring the Virtual Datacenter Using oVirt 11. Starting Your First Virtual Machine in oVirt 12. Deploying OpenStack Private Cloud backed by KVM Virtualization 13. Performance Tuning and Best Practices in KVM 14. V2V and P2V Migration Tools A. Converting a Virtual Machine into a Hypervisor Index

Virtual video cards and graphics


In order to make the graphics work on virtual machines, QEMU needs to provide two components to its virtual machines: a virtual video card and a method or protocol to access the graphics from the client.

Virtual video card

The purpose of the graphics card is to provide graphics output to a display device. A virtual graphics card can also perform the same function. QEMU supports emulation of multiple graphics cards, and you can use libvirt to add those emulated graphic cards to the virtual machines. The emulated graphic cards options are:

  • Cirrus (Default in libvirt): Cirrus Logic GD5446 Video card. All Windows versions starting from Windows 95 should recognize and use this graphic card. For optimal performance, use 16-bit color depth in the guest and the host OS.

  • VGA: Standard VGA card with Bochs VBE extensions. If your guest OS supports the VESA 2.0 VBE extensions (e.g. Windows XP) and if you want to use high resolution modes (>= 1280x1024x16), then you...

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