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Learning D

You're reading from   Learning D Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781783552481
Length 464 pages
Edition 1st Edition
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Author (1):
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Michael Parker Michael Parker
Author Profile Icon Michael Parker
Michael Parker
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Toc

Table of Contents (13) Chapters Close

Preface 1. How to Get a D in Programming 2. Building a Foundation with D Fundamentals FREE CHAPTER 3. Programming Objects the D Way 4. Running Code at Compile Time 5. Generic Programming Made Easy 6. Understanding Ranges 7. Composing Functional Pipelines with Algorithms and Ranges 8. Exploring the Wide World of D 9. Connecting D with C 10. Taking D Online 11. Taking D to the Next Level Index

Index

A

  • .alignof property / Alignment
  • accessibility / Voldemort types
  • accessible / Voldemort types
  • addMovie function
    • implementing / Implementing the addMovie function
  • alias declaration / Alias declarations
  • alias parameters / Alias parameters
  • alias this / Fake inheritance
  • Allegro library
    • URL / Game development with D
  • alternative string literals
    • about / Alternative string literals
    • WYSIWYG(What You See is What You Get) string / WYSIWYG strings
    • delimited strings / Delimited strings
    • token strings / Token strings
  • append operator / Array basics
  • Application Binary Interface (ABI)
    • about / Linkage attributes
    • URL / Calling conventions
  • arrays
    • about / Arrays
    • basics / Array basics
    • rectangular array / Rectangular arrays
    • slices / Slices
    • literals / Array literals
    • and void / Arrays and void
    • operations / Array operations
  • atomics
    • about / Synchronization and atomics, Atomics
    • URL / Atomics
  • auto...
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