In this chapter, we covered different sketching commands that can enhance our sketching capabilities. These included sketch mirrors, which allow us to generate mirrored sketch entities around a mirror line. We also covered offsetting, which allows us to generate duplicated sketch entities at an offset. Then, we learned about linear and circular patterns, which allow us to create many instances of a sketch entity in a specified pattern. Finally, we covered trimming tools, which allow us to remove unwanted parts of our sketches.
In the next chapter, we will cover our first set of features. So far, we've only learned about 2D sketches. Features will allow us to turn our 2D sketches into 3D models.