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Learn C# Programming

You're reading from   Learn C# Programming A guide to building a solid foundation in C# language for writing efficient programs

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781789805864
Length 636 pages
Edition 1st Edition
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Authors (4):
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Raffaele Rialdi Raffaele Rialdi
Author Profile Icon Raffaele Rialdi
Raffaele Rialdi
Ankit Sharma Ankit Sharma
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Ankit Sharma
Prakash Tripathi Prakash Tripathi
Author Profile Icon Prakash Tripathi
Prakash Tripathi
Marius Bancila Marius Bancila
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Marius Bancila
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Toc

Table of Contents (20) Chapters Close

Preface 1. Chapter 1: Starting with the Building Blocks of C# 2. Chapter 2: Data Types and Operators FREE CHAPTER 3. Chapter 3: Control Statements and Exceptions 4. Chapter 4: Understanding the Various User-Defined Types 5. Chapter 5: Object-Oriented Programming in C# 6. Chapter 6: Generics 7. Chapter 7: Collections 8. Chapter 8: Advanced Topics 9. Chapter 9: Resource Management 10. Chapter 10: Lambdas, LINQ, and Functional Programming 11. Chapter 11: Reflection and Dynamic Programming 12. Chapter 12: Multithreading and Asynchronous Programming 13. Chapter 13: Files, Streams, and Serialization 14. Chapter 14: Error Handling 15. Chapter 15: New Features of C# 8 16. Chapter 16: C# in Action with .NET Core 3 17. Chapter 17: Unit Testing 18. Assessments 19. Other Books You May Enjoy

Disposable patterns in structs and ref structs

Over time, C# introduced some pattern-based constructs to resolve issues deriving from rules that could not be applied in every circumstance. This happens, for example, with the foreach statement not requiring an object to implement the IEnumerable<> interface, instead just relying on the presence of the GetEnumerator method, and similarly the object returned by GetEnumerator not needing to implement IEnumerator but just exposing the required members instead.

This change was driven by the recent introduction of the ref structs, which are important for diminishing the pressure on the garbage collector as they are guaranteed to live only on the stack but do not allow the implementation of interfaces.

The pattern-based approach has now been extended to the Dispose and DisposeAsync methods under certain conditions that we are going to discuss now.

Starting from C# 8, developers can define Dispose or DisposeAsync without implementing...

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