Game elements and goals
To illustrate the plot, the game needs a few essential elements. The asteroid is portrayed by a special game board, where positions of robots are represented by game pieces of various colors. The cargo turns into playing cards. A player can take them and communicate. One dice (it is not feasible to use two dice because they would give too-big values) defines the distance of each player's move.
The main goal is simple: the player should collect a specific number of batteries to start the shuttle. In most cases, this number can be equal to ten. To get a battery, the player needs to defeat a monster or opponent's robot.
Game start
The game starts with an attempt to create a robot. Each player takes three cards from the spares deck, but it is more than likely that he does not get enough cards to construct the robot. There will be repetitive or junk cards, so the game usually starts with semi-assembled and very weak apparatus.
The game board
According to the plot, the robots...