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iPhone Game Blueprints

You're reading from   iPhone Game Blueprints If you're looking for inspiration for your first or next iPhone game, look no further. This brilliant hands-on guide contains 7 practical projects that cover everything from animation to augmented reality. Game on!

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849690263
Length 358 pages
Edition 1st Edition
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Author (1):
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Igor Uduslivii Igor Uduslivii
Author Profile Icon Igor Uduslivii
Igor Uduslivii
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Toc

Table of Contents (11) Chapters Close

Preface 1. Starting the Game FREE CHAPTER 2. Ergonomics 3. Gesture Games 4. Card and Board Games 5. Puzzles 6. Platformer 7. Adventure 8. Action Games 9. Games with Reality Index

Screenshots

The following screenshot shows the screenshots used by Blueprint 3D game developed by Kostya Stankevych and published by FDG Entertainment:

Screenshots

Screenshots are one of the major promotional elements of your game; they showcase all the advantages of your creation. Of course, there are a lot of examples of when the developer simply submitted a few good images of the gameplay. But that is not enough, and it is better to create special screenshot compositions , including some additional graphic descriptions of the game. Such images look like a small comic strip with a few speech bubbles telling a little story about the game. But always be honest; show and describe only elements that your game actually has. Try not to embellish something too much. Otherwise, the truth will be exposed very quickly and the game will get very bad reviews and ratings.

You have been reading a chapter from
iPhone Game Blueprints
Published in: Dec 2013
Publisher: Packt
ISBN-13: 9781849690263
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