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iOS Game Programming Cookbook

You're reading from   iOS Game Programming Cookbook Over 45 interesting game recipes that will help you create your next enthralling game

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784398255
Length 300 pages
Edition 1st Edition
Languages
Tools
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Toc

Table of Contents (14) Chapters Close

Preface 1. iOS Game Development FREE CHAPTER 2. SpriteKit 3. Animations and Texture 4. Particle System and Game Performance 5. Adding Music to iOS Games and an Introduction to iCloud 6. Physics Simulation 7. Adding Reality to Games 8. Introduction to Game Math and Physics 9. Autonomous Moving Agents 10. 3D Game Programming with OpenGL 11. Getting Started with Multiplayer Games 12. Implementing Multiplayer Games Index

Chapter 1. iOS Game Development

Since the launch of iOS devices, game development has always attracted developers in ever-increasing numbers. There are various game engines available in the market, which allow developers to start developing their games for iOS devices.

In this chapter, we will be focusing on the following topics:

  • Getting started with the SpriteKit game framework
  • Developing a mini game using SpriteKit
You have been reading a chapter from
iOS Game Programming Cookbook
Published in: Mar 2015
Publisher:
ISBN-13: 9781784398255
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