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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Data types – where it all starts


Swift offers a collection of built-in data types. Data types are known as string, integer, floating-point numbers, and Booleans. These data types can be found in most programming languages. Therefore, if you are not new to programming, you can skip this section and start at the variables and constants section here.

Let's walk through each data type for those of you who are new to programming or would like a refresher.

String

The first data type we will discuss is a string. A string is represented by a series of characters. strings are used to display text in an app. When a string is wrapped in quotes, it is known as a string literal. In programming, we cannot just add text into Playgrounds. So, in order to write a string, we must wrap our string inside of quotes. Let's now add our name into Playgrounds wrapped in quotes:

In Playgrounds, your values also will appear inside of your Results panel. So, we now know that, in order to create a String, we need to use...

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