What this book covers
Chapter 1, Inkscape Is Ready for Work – Design a Business Card as a Warmup!, answers the question is Inkscape the relevant tool for you? In the first chapter we will list and define the strengths of Inkscape. You will then learn about the new tools and features in Inkscape 1.0. and 1.2. Finally, you can test your current Inkscape skill level with a fast warm-up exercise!
Chapter 2, Design a Clever Tech Logo with Inkscape, looks at designing a logo, which is a common task faced by a professional designer. Inkscape gives us all the flexibility we need to create a smart logo! In this chapter, we will create a simple logo for a tech company, using the different shape tools and Boolean operations in Inkscape. Then, we will create logo mutations via duplication and export the logos into different formats.
Chapter 3, Modular Icon Set Design with the Power of Vector, discusses how while creating a single icon is usually a basic task, creating a whole set of icons can be a real challenge! We will use the power of vectors and create a modular set of nine icons for any theme! The flexibility of Inkscape will help you set and maintain your own design ruleset throughout the process.
Chapter 4, Create Detailed Illustrations with Inkscape, discusses how while basic vector illustrations are a good way to learn Inkscape, to provide design services for a client or reach your artistic goals as an illustrator, you need to know the tools and rules to create more detailed drawings in Inkscape. The project in this chapter focuses on the workflow of creating a business illustration with many details and elements.
Chapter 5, Edit a Photo and Create a Hero Image in Inkscape, explores how while Inkscape is a vector graphics software, it has tools for photo editing too! You can use these tools and filters to your advantage while creating layouts or trace photos to use them as scalable vector elements in your designs. In this project, we will clip and trace photos to use them as story elements in a website header.
Chapter 6, Flexible Website Layout Design for Desktop and Mobile with Inkscape, as any current website has to behave responsively, discusses how there is no better tool to create flexible layout mockups than a vector. In this chapter’s project, you will create a simple website layout for three views, using the elements we created in the previous chapters. We will focus on using an effective workflow and learn how to rescale and reshape elements for different screen sizes. We will also learn about the SVG format and how it is great for illustrations targeted for the web!
Chapter 7, Combine Inkscape and Other (Free) Programs in the Design Workflow, discusses how while Inkscape is a great vector graphics application, you should use it in combination with other programs for a really efficient workflow. In this chapter, you will get to know a few examples of free software that work great with Inkscape. In the first example, you will enhance your Inkscape illustrations with Krit. In the second, you will learn about Scribus, which is used to create desktop publishing with crisp vector elements imported from Inkscape files. The third part is about Inkscape and DragonBones, to give you a taste of 2D illustration possibilities. The last example in this chapter is Blender with SVG files, and how to turn them into 3D fast!
Chapter 8, Pro Tips and Tricks for Inkscapers, is about situations you might encounter using Inkscape, and the solutions and workarounds for them. CMYK? SVG? EPS? PDF? XML? We share tips about navigating your SVG file and exporting it into different formats, and how to use LPEs to your advantage and work faster than ever before!
Chapter 9, Conclusion, provides a short summary of topics we covered in this book, the type of projects we completed. This chapter concludes everything we covered in this book.