3D Model
In previous section, you have identified scenarios and detailed them out through the sketching process. Next step is to develop the 3D Asset for catalog and retail items, that you are going to use in the next chapter for developing retail holographic application.
While developing previous project, we have already gone through detailed process of developing 3D Models. So, you have two options, they are as follows:
- Create new 3D Model: Apply 3D Model creation process you learned while developing previous project and develop new 3D Model for catalog and assets.
Or
- Download pre-build 3D: Asset using following link - https://github.com/PacktPublishing/HoloLens-Blueprints.
After you have downloaded these assets, you can import them within assets collection of Unity3D project and visualize their structure. Following is two examples of 3D models that you have downloaded.
- Wall Lamp: This asset consists of two child 3D Models - light holder and lamp
3D Model for the Wall lamp
- Wall Painting: This...