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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming FREE CHAPTER 2. Learning the C, C++17, and POSIX Standards 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

C++, RAII, and the GSL Refresher

In this chapter, we will provide an overview of some of the recent advancements of C++ that are leveraged in this book. We will start by providing an overview of the changes made to C++ in the C++17 specification. We will then briefly cover a C++ design pattern called Resource Acquisition Is Initialization (RAII), how it is used by C++, and why it is so important to not only C++ but many other languages that leverage the same design pattern. This chapter will conclude with an introduction to the Guideline Support Library (GSL) and how it can help to increase the reliability and stability of system programming by helping to adhere to the C++ Core Guidelines.

In this chapter, we will cover the following topics:

  • Discussing the advancements made in C++17
  • Outlining RAII
  • Introducing the GSL
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