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Hands-On Intelligent Agents with OpenAI Gym

You're reading from  Hands-On Intelligent Agents with OpenAI Gym

Product type Book
Published in Jul 2018
Publisher Packt
ISBN-13 9781788836579
Pages 254 pages
Edition 1st Edition
Languages
Author (1):
Palanisamy P Palanisamy P
Profile icon Palanisamy P

Table of Contents (12) Chapters

Preface 1. Introduction to Intelligent Agents and Learning Environments 2. Reinforcement Learning and Deep Reinforcement Learning 3. Getting Started with OpenAI Gym and Deep Reinforcement Learning 4. Exploring the Gym and its Features 5. Implementing your First Learning Agent - Solving the Mountain Car problem 6. Implementing an Intelligent Agent for Optimal Control using Deep Q-Learning 7. Creating Custom OpenAI Gym Environments - CARLA Driving Simulator 8. Implementing an Intelligent - Autonomous Car Driving Agent using Deep Actor-Critic Algorithm 9. Exploring the Learning Environment Landscape - Roboschool, Gym-Retro, StarCraft-II, DeepMindLab 10. Exploring the Learning Algorithm Landscape - DDPG (Actor-Critic), PPO (Policy-Gradient), Rainbow (Value-Based) 11. Other Books You May Enjoy

Reinforcement Learning and Deep Reinforcement Learning

This chapter provides a concise explanation of the basic terminology and concepts in reinforcement learning. It will give you a good understanding of the basic reinforcement learning framework for developing artificial intelligent agents. This chapter will also introduce deep reinforcement learning and provide you with a flavor of the types of advanced problems the algorithms enable you to solve. You will find mathematical expressions and equations used in quite a few places in this chapter. Although there's enough theory behind reinforcement learning and deep reinforcement learning to fill a whole book, the key concepts that are useful for practical implementation are discussed in this chapter, so that when we actually implement the algorithms in Python to train our agents, you can clearly understand the logic behind...

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