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Hands-On Artificial Intelligence with Java for Beginners

You're reading from  Hands-On Artificial Intelligence with Java for Beginners

Product type Book
Published in Aug 2018
Publisher Packt
ISBN-13 9781789537550
Pages 144 pages
Edition 1st Edition
Languages
Author (1):
Nisheeth Joshi Nisheeth Joshi
Profile icon Nisheeth Joshi

Table of Contents (14) Chapters

Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
1. Introduction to Artificial Intelligence and Java 2. Exploring Search Algorithms 3. AI Games and the Rule-Based System 4. Interfacing with Weka 5. Handling Attributes 6. Supervised Learning 7. Semi-Supervised and Unsupervised Learning 1. Other Books You May Enjoy Index

Understanding the notion of heuristics


Let's look at heuristics; later on, we'll look at an example.

Heuristics are an approach to problem solving, learning, and discovery. We apply heuristics when we are not sure of what the goal should be; we can apply certain estimates, and these estimates can help us to optimize our search process. If finding an optimal solution is impossible or impractical, heuristic methods can be used to speed up the process of finding a satisfactory solution.

So, let's look at an example of using heuristics.

Suppose that we have a puzzle with eight tiles, arranged as shown in the Initial State cube, and we want to arrange them as they are in the Goal State cube:

To take 1 from its Initial State to its Goal State, we have to move 1 from the first tile to the last tile in the first row.

We also have to move at least two edges (that is, 2 and 3), so that we can get 1 to its Goal State location.

There can be two values: an overestimate and an underestimate. The overestimate...

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