Sound effects, part 2 — animating with keyframes
Now that we've learned how to add sound effects to our projects and pan them to different speakers, let's take a look at how we can animate our audio with keyframes. The term animating sound might seem a bit odd at first, but it actually fits perfectly. Animation involves movement and we are going to make our sound effect move from one channel to another.
Getting ready
It's a good idea to have completed the prior recipe before jumping onto this one. For our next examples, we're going to pick up from right where we left off in the last recipe. To make sure you're caught up, double-check that the sound effect is highlighted in the timeline, the Inspector window is open, and the Pan Mode option has been set to Stereo Left/Right.
How to do it...
1. Zoom in on your timeline (Command + =) until the sound effect takes up most of the width of your screen. This will allow us to be very accurate with placing our keyframes.
2. Place your playhead right at...