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Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]

You're reading from   Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT] A practical, in-depth guide to implementing object-oriented design principles to create robust code

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781804613900
Length 594 pages
Edition 1st Edition
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Dorothy R. Kirk Dorothy R. Kirk
Author Profile Icon Dorothy R. Kirk
Dorothy R. Kirk
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Table of Contents (30) Chapters Close

Preface 1. Part 1: C++ Building Block Essentials
2. Chapter 1: Understanding Basic C++ Assumptions FREE CHAPTER 3. Chapter 2: Adding Language Necessities 4. Chapter 3: Indirect Addressing – Pointers 5. Chapter 4: Indirect Addressing – References 6. Part 2: Implementing Object-Oriented Concepts in C++
7. Chapter 5: Exploring Classes in Detail 8. Chapter 6: Implementing Hierarchies with Single Inheritance 9. Chapter 7: Utilizing Dynamic Binding through Polymorphism 10. Chapter 8: Mastering Abstract Classes 11. Chapter 9: Exploring Multiple Inheritance 12. Chapter 10: Implementing Association, Aggregation, and Composition 13. Part 3: Expanding Your C++ Programming Repertoire
14. Chapter 11: Handling Exceptions 15. Chapter 12: Friends and Operator Overloading 16. Chapter 13: Working with Templates 17. Chapter 14: Understanding STL Basics 18. Chapter 15: Testing Classes and Components 19. Part 4: Design Patterns and Idioms in C++
20. Chapter 16: Using the Observer Pattern 21. Chapter 17: Applying the Factory Pattern 22. Chapter 18: Applying the Adapter Pattern 23. Chapter 19: Using the Singleton Pattern 24. Chapter 20: Removing Implementation Details Using the pImpl Pattern 25. Part 5: Considerations for Safer Programming in C++
26. Chapter 21: Making C++ Safer 27. Assessments 28. Index 29. Other Books You May Enjoy

Customizing STL containers

Most classes in C++ can be customized in some fashion, including classes in the STL. However, we must be aware of design decisions made within the STL that will limit how we may customize these components. Because the STL container classes purposely do not include virtual destructors or other virtual functions, we should not use specialization via public inheritance to extend these classes. Note that C++ will not stop us, but we know from Chapter 7, Using Dynamic Binding through Polymorphism, that we should never override non-virtual functions. STL’s choice to not include virtual destructors and other virtual functions to allow further specialization of these classes was a solid design choice made long ago when STL containers were crafted.

We could, however, use private or protected inheritance, or the concepts of containment or association to use an STL container class as a building block. That is, to hide the underlying implementation of a new...

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