Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Computer Graphics Programming in OpenGL With C++ (Edition 3)
Computer Graphics Programming in OpenGL With C++ (Edition 3)

Computer Graphics Programming in OpenGL With C++ (Edition 3): Mastering 3D Graphics and Animation Techniques

Arrow left icon
Profile Icon Mercury Learning and Information Profile Icon John L. Clevenger Profile Icon V. Scott Gordon
Arrow right icon
$89.99
eBook Jul 2024 589 pages 1st Edition
eBook
$89.99
Arrow left icon
Profile Icon Mercury Learning and Information Profile Icon John L. Clevenger Profile Icon V. Scott Gordon
Arrow right icon
$89.99
eBook Jul 2024 589 pages 1st Edition
eBook
$89.99
eBook
$89.99

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning

Key benefits

  • Comprehensive coverage of 3D graphics programming with OpenGL
  • Practical examples and hands-on tutorials
  • Focus on advanced techniques and real-world applications

Description

This edition provides step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, covering theoretical foundations of 3D computer graphics. Every shader stage is explored, from basics like modeling, textures, lighting, and shadows, to advanced techniques such as tessellation, noise maps, water, and stereoscopy. Expanded coverage includes camera control, refraction, and ray tracing with bounding volume hierarchies. Companion files include source code, shaders, model files, and skyboxes for all examples in the book. Understanding these concepts is crucial for creating sophisticated 3D graphics applications. The course begins with OpenGL basics and pipeline understanding, followed by mathematical foundations and managing 3D graphics data. It covers texture mapping, 3D models, lighting, shadows, enhancing surface detail, and advanced topics like parametric surfaces, tessellation, and geometry shaders. Final chapters delve into simulating water, ray tracing, and stereoscopy for 3D graphics. This book equips readers with the knowledge to master OpenGL programming and 3D graphics, making it invaluable for developers and enthusiasts aiming to advance their skills. The practical approach and comprehensive examples ensure thorough learning, bridging the gap between theory and real-world application.

Who is this book for?

Aspiring graphics programmers, computer science students, and developers looking to enhance their skills in 3D graphics. Basic knowledge of C++ is required, while familiarity with OpenGL is beneficial.

What you will learn

  • Understand OpenGL graphics pipeline
  • Apply mathematical foundations
  • Manage 3D graphics data
  • Implement texture mapping and lighting
  • Use advanced techniques like tessellation and ray tracing
  • Simulate realistic environments and effects

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Jul 29, 2024
Length: 589 pages
Edition : 1st
Language : English
ISBN-13 : 9781836641186

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning

Product Details

Publication date : Jul 29, 2024
Length: 589 pages
Edition : 1st
Language : English
ISBN-13 : 9781836641186

Packt Subscriptions

See our plans and pricing
Modal Close icon
$19.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
$199.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts
$279.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just $5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total $ 103.98
Web Penetration Testing with Kali Linux
$54.99
Mastering Modern Web Penetration Testing
$48.99
Total $ 103.98 Stars icon

Table of Contents

19 Chapters
Chapter 1 Getting Started Chevron down icon Chevron up icon
Chapter 2 The OpenGL Pipeline Chevron down icon Chevron up icon
Chapter 3 Mathematical Foundations Chevron down icon Chevron up icon
Chapter 4 Managing 3D Graphics Data Chevron down icon Chevron up icon
Chapter 5 Texture Mapping Chevron down icon Chevron up icon
Chapter 6 3D Models Chevron down icon Chevron up icon
Chapter 7 Lighting Chevron down icon Chevron up icon
Chapter 8 Shadows Chevron down icon Chevron up icon
Chapter 9 Sky and Backgrounds Chevron down icon Chevron up icon
Chapter 10 Enhancing Surface Detail Chevron down icon Chevron up icon
Chapter 11 Parametric Surfaces Chevron down icon Chevron up icon
Chapter 12 Tessellation Chevron down icon Chevron up icon
Chapter 13 Geometry Shaders Chevron down icon Chevron up icon
Chapter 14 Other Techniques Chevron down icon Chevron up icon
Chapter 15 Simulating Water Chevron down icon Chevron up icon
Chapter 16 Ray Tracing and Compute Shaders Chevron down icon Chevron up icon
Chapter 17 Ray Tracing of Complex Models Chevron down icon Chevron up icon
Chapter 18 Stereoscopy for 3D Glasses and VR Headsets Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

How do I buy and download an eBook? Chevron down icon Chevron up icon

Where there is an eBook version of a title available, you can buy it from the book details for that title. Add either the standalone eBook or the eBook and print book bundle to your shopping cart. Your eBook will show in your cart as a product on its own. After completing checkout and payment in the normal way, you will receive your receipt on the screen containing a link to a personalised PDF download file. This link will remain active for 30 days. You can download backup copies of the file by logging in to your account at any time.

If you already have Adobe reader installed, then clicking on the link will download and open the PDF file directly. If you don't, then save the PDF file on your machine and download the Reader to view it.

Please Note: Packt eBooks are non-returnable and non-refundable.

Packt eBook and Licensing When you buy an eBook from Packt Publishing, completing your purchase means you accept the terms of our licence agreement. Please read the full text of the agreement. In it we have tried to balance the need for the ebook to be usable for you the reader with our needs to protect the rights of us as Publishers and of our authors. In summary, the agreement says:

  • You may make copies of your eBook for your own use onto any machine
  • You may not pass copies of the eBook on to anyone else
How can I make a purchase on your website? Chevron down icon Chevron up icon

If you want to purchase a video course, eBook or Bundle (Print+eBook) please follow below steps:

  1. Register on our website using your email address and the password.
  2. Search for the title by name or ISBN using the search option.
  3. Select the title you want to purchase.
  4. Choose the format you wish to purchase the title in; if you order the Print Book, you get a free eBook copy of the same title. 
  5. Proceed with the checkout process (payment to be made using Credit Card, Debit Cart, or PayPal)
Where can I access support around an eBook? Chevron down icon Chevron up icon
  • If you experience a problem with using or installing Adobe Reader, the contact Adobe directly.
  • To view the errata for the book, see www.packtpub.com/support and view the pages for the title you have.
  • To view your account details or to download a new copy of the book go to www.packtpub.com/account
  • To contact us directly if a problem is not resolved, use www.packtpub.com/contact-us
What eBook formats do Packt support? Chevron down icon Chevron up icon

Our eBooks are currently available in a variety of formats such as PDF and ePubs. In the future, this may well change with trends and development in technology, but please note that our PDFs are not Adobe eBook Reader format, which has greater restrictions on security.

You will need to use Adobe Reader v9 or later in order to read Packt's PDF eBooks.

What are the benefits of eBooks? Chevron down icon Chevron up icon
  • You can get the information you need immediately
  • You can easily take them with you on a laptop
  • You can download them an unlimited number of times
  • You can print them out
  • They are copy-paste enabled
  • They are searchable
  • There is no password protection
  • They are lower price than print
  • They save resources and space
What is an eBook? Chevron down icon Chevron up icon

Packt eBooks are a complete electronic version of the print edition, available in PDF and ePub formats. Every piece of content down to the page numbering is the same. Because we save the costs of printing and shipping the book to you, we are able to offer eBooks at a lower cost than print editions.

When you have purchased an eBook, simply login to your account and click on the link in Your Download Area. We recommend you saving the file to your hard drive before opening it.

For optimal viewing of our eBooks, we recommend you download and install the free Adobe Reader version 9.