Illuminating your first environment
In this section, we will learn how easy it is to illuminate an environment with Lumen and all the light assets we have seen in this chapter. To do that, we will use Epic Games’ free content. The project is called Megascans Abandoned Apartment. You can download it from the marketplace (https://www.unrealengine.com/marketplace/en-US/product/c26355353df843289701d632508d4fb0?sessionInvalidated=true) to easily follow this section.
Figure 6.43 – Megascans Abandoned Apartment project on the marketplace
This project has been created to use hardware Ray Tracing. Before we start, we need to set it to use Lumen and all the features we have seen in this chapter. To do that, once you have opened the project (it could take a while the first time because it’s huge!), go to Project Settings and be sure that all the following settings are enabled:
Figure 6.44 – Settings to change...