Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
C++ Data Structures and Algorithm Design Principles

You're reading from   C++ Data Structures and Algorithm Design Principles Leverage the power of modern C++ to build robust and scalable applications

Arrow left icon
Product type Paperback
Published in Oct 2019
Publisher
ISBN-13 9781838828844
Length 626 pages
Edition 1st Edition
Languages
Arrow right icon
Authors (4):
Arrow left icon
Anil Achary Anil Achary
Author Profile Icon Anil Achary
Anil Achary
John Carey John Carey
Author Profile Icon John Carey
John Carey
Payas Rajan Payas Rajan
Author Profile Icon Payas Rajan
Payas Rajan
Shreyans Doshi Shreyans Doshi
Author Profile Icon Shreyans Doshi
Shreyans Doshi
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

About the Book 1. Lists, Stacks, and Queues FREE CHAPTER 2. Trees, Heaps, and Graphs 3. Hash Tables and Bloom Filters 4. Divide and Conquer 5. Greedy Algorithms 6. Graph Algorithms I 7. Graph Algorithms II 8. Dynamic Programming I 9. Dynamic Programming II 1. Appendix

Benchmarking

As we have seen that different containers have a variety of pros and cons, no one container is the perfect choice for every situation. Sometimes, multiple containers may give a similar performance on average for the given scenario. In such cases, benchmarking is our friend. This is a process of determining the better approach based on statistical data.

Consider a scenario where we want to store data in contiguous memory, access it, and operate on it using various functions. We can say that we should either use std::vector or std::deque. But we are not sure which among these will be the best. At first glance, both of them seem to give good performance for the situation. Among different operations, such as access, insertion, push_back, and modifying a specific element, some are in favor of std::vector and some of are in favor of std::deque. So, how should we proceed?

The idea is to create a small prototype of the actual model and implement it using both std::vector and std::deque. And then, measure the performance of both over the prototype. Based on the result of the performance testing, we can choose the one that gives better results overall.

The simplest way to do that is to measure the time required to perform different operations for both and compare them. However, the same operation may take different amounts of time during different runs, since there are other factors that come into the picture, such as OS scheduling, cache, and interrupts, among others. These parameters can cause our results to deviate quite heavily, because, to perform any operation once, is a matter of a few hundred nanoseconds. To overcome that, we can perform the operation multiple times (by that, we mean a few million times) until we get a considerable time difference between both the measurements.

There are some benchmarking tools that we can use, such as quick-bench.com, which provide us with an easy way to run benchmarks. You can try running the operations mentioned earlier on vector and deque to quickly compare the performance differences.

Activity 3: Simulating a Queue for a Shared Printer in an Office

In this activity, we'll simulate a queue for a shared printer in an office. In any corporate office, usually, the printer is shared across the whole floor in the printer room. All the computers in this room are connected to the same printer. But a printer can do only one printing job at any point in time, and it also takes some time to complete any job. In the meantime, some other user can send another print request. In such a case, a printer needs to store all the pending jobs somewhere so that it can take them up once its current task is done.

Perform the following steps to solve the activity:

  1. Create a class called Job (comprising an ID for the job, the name of the user who submitted it, and the number of pages).
  2. Create a class called Printer. This will provide an interface to add new jobs and process all the jobs added so far.
  3. To implement the printer class, it will need to store all the pending jobs. We'll implement a very basic strategy – first come, first served. Whoever submits the job first will be the first to get the job done.
  4. Finally, simulate a scenario where multiple people are adding jobs to the printer, and the printer is processing them one by one.

    Note

    The solution to this activity can be found on page 487.

You have been reading a chapter from
C++ Data Structures and Algorithm Design Principles
Published in: Oct 2019
Publisher:
ISBN-13: 9781838828844
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime