Going further
If you’re curious about URP shader code and making your own SRP, the following are a few interesting resources to check out or continue your journey from.
Shader code optimization
- Official documentation on the URP shading models, Unity: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@10.2/manual/shading-model.html
- Optimizing shader runtime performance (official documentation), Unity: https://docs.unity3d.com/Manual/SL-ShaderPerformance.html
- 7 Ways to Optimize your Unity Project with URP, Unity (2020): https://www.youtube.com/watch?v=NFBr21V0zvU
Custom SRPs
- Official documentation on custom SRPs, Unity: https://docs.unity3d.com/Manual/srp-custom.html
- Custom Pipeline – Taking Control of Rendering, Catlike Coding (2019): https://catlikecoding.com/unity/tutorials/scriptable-render-pipeline/custom-pipeline/
- Custom SRP and graphics workflows | Battle Planet - Judgement Day - Unite Copenhagen 2019...