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XNA 4 3D Game Development by Example: Beginner's Guide

You're reading from   XNA 4 3D Game Development by Example: Beginner's Guide Create action-packed 3D games with the Microsoft XNA Framework with this book and ebook.

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849687089
Length 322 pages
Edition 1st Edition
Languages
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introduction to XNA FREE CHAPTER 2. Cube Chaser – A Flat 3D World 3. Cube Chaser – It's A-Mazing! 4. Cube Chaser – Finding Your Way 5. Tank Battles – A War-torn Land 6. Tank Battles – The Big Guns 7. Tank Battles – Shooting Things 8. Tank Battles – Ending the War 9. Mars Runner 10. Mars Runner – Reaching the Finish Line

Time for action – the ArcBallCamera class – part 1


  1. 1. Add a new class to the Tank Battles project by right-clicking on the project in Solution Explorer and selecting Add | Class....

  2. 2. Ensure that Visual C# | Code is selected under Installed Templates and select the Class template.

  3. 3. Enter ArcBallCamera.cs as the name of the class file.

  4. 4. Add the following using directive to the top of the ArcBallCamera.c s file:

    using Microsoft.Xna.Framework;
  5. 5. Add the following fields to the ArcBallCamera class:

    #region Fields
    private Vector3 cameraPosition = Vector3.Zero;
    private Vector3 targetPosition = Vector3.Zero;
    
    private float elevation;
    private float rotation;
    
    private float minDistance;
    private float maxDistance;
    private float viewDistance = 12f;
    
    private Vector3 baseCameraReference = new Vector3(0, 0, 1);
    private bool needViewResync = true;
    
    private Matrix cachedViewMatrix;
    #endregion
  6. 6. Add the following properties to the ArcBallCamera class:

    #region Properties
    public Matrix Projection { get; private...
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