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XNA 4 3D Game Development by Example: Beginner's Guide

You're reading from   XNA 4 3D Game Development by Example: Beginner's Guide Create action-packed 3D games with the Microsoft XNA Framework with this book and ebook.

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849687089
Length 322 pages
Edition 1st Edition
Languages
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introduction to XNA FREE CHAPTER 2. Cube Chaser – A Flat 3D World 3. Cube Chaser – It's A-Mazing! 4. Cube Chaser – Finding Your Way 5. Tank Battles – A War-torn Land 6. Tank Battles – The Big Guns 7. Tank Battles – Shooting Things 8. Tank Battles – Ending the War 9. Mars Runner 10. Mars Runner – Reaching the Finish Line

Time for action – creating the Tank Battles project


  1. 1. Download the 7089_05_GRAPHICSPACK.ZIP file from the book's website and extract the files it contains to a temporary folder.

  2. 2. Open Visual Studio 2010 and select File | New Project... from the menu bar.

  3. 3. Open the Visual C# tree in the Installed Templates portion of the New Project window, and open the XNA Game Studio 4.0 tree under it.

  4. 4. Select the Windows Game (4.0) project template from the central portion of the window.

  5. 5. Under Name, enter Tank Battles and click the OK button.

  6. 6. After Visual Studio has created the solution, right-click on the Game1.cs file in the Solution Explorer window and select Rename.

  7. 7. Change the name of the file to TankBattlesGame.cs. If you are asked if you wish to update references to the file, click Yes.

  8. 8. Right-click on the Tank BattlesContent (Content) project and select Add | New Folder and create a new folder named Textures.

  9. 9. Add a second new folder to the content project called Effects.

  10. 10. Add a third...

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