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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789537505
Length 416 pages
Edition 1st Edition
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Table of Contents (11) Chapters Close

Preface 1. Introduction to Xamarin FREE CHAPTER 2. Building Our First Xamarin.Forms App 3. A Matchmaking App with a Rich UX Using Animations 4. Building a Location Tracking App Using GPS and Maps 5. Building a Weather App for Multiple Form Factors 6. Setting up a Backend for a Chat App Using Azure Services 7. Building a Real-Time Chat Application 8. Creating an Augmented-Reality Game 9. Hot Dog or Not Hot Dog Using Machine Learning 10. Other Books You May Enjoy

An overview of the project

Everyone needs a way of keeping track of things. To kick-start our Xamarin.Forms development learning curve, we've decided that a to-do list app is the best way to get started and also to help you keep track of things. A simple, classic, win-win scenario.

We will start by creating the project and defining a repository in which to store the items of a to-do list. We will render these items in list form and allow the user to edit them using a detailed user interface. We will also look at how to store the to-do list items locally on the device through SQLite-net so they don't get lost when we exit the app.

The build time for this project is about two hours.

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