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Xamarin Blueprints

You're reading from   Xamarin Blueprints Leverage the power of Xamarin to create stunning cross-platform and native apps

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781785887444
Length 516 pages
Edition 1st Edition
Languages
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Author (1):
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Michael Williams Michael Williams
Author Profile Icon Michael Williams
Michael Williams
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Table of Contents (9) Chapters Close

Preface 1. Building a Gallery Application FREE CHAPTER 2. Building a SpeechTalk Application 3. Building a GPS Locator Application 4. Building an Audio Player Application 5. Building a Stocklist Application 6. Building a Chat Application 7. Building a File Storage Application 8. Building a Camera Application

Building a VisualElementRenderer for iOS

To handle native touch events on iOS, we are going to build a VisualElementRenderer. These work similar to CustomRenderers, but instead of rendering and replacing the entire control, we are able to render specific attributes, so we are able to attach native attributes to a Xamarin.Forms view.

Let's start with adding a new folder inside the Renderers folder called FocusView. Add in a new file called FocusViewRendererTouchAttribute.cs and implement the following:

public class FocusViewRendererTouchAttribute : VisualElementRenderer<FocusView> 
    { 
        public override void TouchesBegan (NSSet touches, UIEvent evt) 
        { 
            base.TouchesBegan (touches, evt); 
 
            FocusView focusView = ((FocusView)this.Element); 
 
            UITouch touch = touches.AnyObject as UITouch; 
 
            if (touch != null)  
            { 
                var posc = touch.LocationInView (touch.View); 
                focusView.NotifyFocus...
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