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wxPython Application Development Cookbook

You're reading from   wxPython Application Development Cookbook Over 80 step-by-step recipes to get you up to speed with building your own wxPython applications

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785287732
Length 264 pages
Edition 1st Edition
Languages
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Author (1):
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Cody Precord Cody Precord
Author Profile Icon Cody Precord
Cody Precord
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Toc

Table of Contents (12) Chapters Close

Preface 1. wxPython Starting Points FREE CHAPTER 2. Common User Controls 3. UI Layout and Organization 4. Containers and Advanced Controls 5. Data Displays and Grids 6. Ways to Notify and Alert 7. Requesting and Retrieving Information 8. User Interface Primitives 9. Creating and Customizing Components 10. Getting Your Application Ready for Release Index

Embedding your resources


Though it's relatively easy to load bitmap resources from files local to your scripts on your development machine, this task can add complexity and fail points to your application when it is deployed in different environments or locations that you may not have accounted for. Luckily, wxPython also has some additional tools built in that allow you to embed images into Python code modules, so you can reference them in your application as with any other variable. In this recipe, we will show you how to make a module that has embedded images as well as how to use these embedded images in an application.

How to do it…

Perform the following steps:

  1. First, we need to import some extra modules to help out in this recipe, as follows:

    import sys
    import os
    import glob
    import wx.tools.img2py as img2py
  2. This next function is used to enumerate all the PNG files in a directory, and then img2py is used to embed them in a module:

    def generateIconModule(sourcePath, outModule):
        search...
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