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Visual Studio 2013 Cookbook

You're reading from   Visual Studio 2013 Cookbook Understanding the latest features of Visual Studio can speed up and streamline your projects. And there's no better learning tool than this collection of focused recipes that gives you the fast, hands-on experience you need.

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Product type Paperback
Published in Mar 2014
Publisher Packt
ISBN-13 9781782171966
Length 332 pages
Edition Edition
Languages
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Toc

Table of Contents (17) Chapters Close

Visual Studio 2013 Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Discovering Visual Studio 2013 FREE CHAPTER 2. Getting Started with Windows Store Applications 3. Web Development – ASP.NET, HTML5, CSS, and JavaScript 4. .NET Framework 4.5.1 Development 5. Debugging Your .NET Application 6. Asynchrony in .NET 7. Unwrapping C++ Development 8. Working with Team Foundation Server 2013 9. Languages Visual Studio Medley Index

Working with DirectX in Visual Studio 2013


C++ and DirectX are being promoted by Microsoft as the primary way to build high-performance games in Windows 8.x with XNA left out in the cold. XNA developers can still use XNA in Windows 8.x but only for desktop applications, and not for creating Windows Store apps.

Tip

Developers looking for the spiritual (if not outright) successor to XNA are encouraged to check out MonoGame, an open source implementation of the XNA Framework at http://www.monogame.net/.

As a DirectX developer, you will be pleased to know that there is no longer a separate DirectX download required for Windows 8.1. The DirectX SDK is now incorporated into the Windows SDK, and the DirectX 11.2 runtime is built into the Windows 8.1 operating system. For older versions of Windows, the current requirement to download a separate SDK and runtime remains in place.

If you have used previous versions of DirectX and C++, then you will find Visual Studio 2013 somewhat different as you will...

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