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Using Yocto Project with BeagleBone Black

You're reading from  Using Yocto Project with BeagleBone Black

Product type Book
Published in Jun 2015
Publisher
ISBN-13 9781785289736
Pages 144 pages
Edition 1st Edition
Languages
Authors (2):
Hafiz Muhammad I Sadiq Hafiz Muhammad I Sadiq
Profile icon Hafiz Muhammad I Sadiq
Irfan Sadiq Irfan Sadiq
Profile icon Irfan Sadiq
View More author details
Toc

Table of Contents (17) Chapters close

Using Yocto Project with BeagleBone Black
Credits
Foreword
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Welcome to Yocto Project and BeagleBone Black 2. What's BitBake All About? 3. Creating the helloworld Recipe 4. Adding Multimedia to Your Board 5. Creating and Exploring Layers 6. Your First Console Game 7. Turning BeagleBone into a Home Surveillance System 8. BeagleBone as a Wi-Fi Access Point Index

Let's start the fun


Having discussed the strategy / action plan, we are ready to start the implementation. We have the tools ready with us. We can start using them. We have the Yocto Project directory structure available. Currently, we have the following layers added to our bblayers.conf file, which is present in our build directory under the conf subdirectory:

BBLAYERS ?= " \
        /home/irfan/yocto/poky/meta \
        /home/irfan/yocto/poky/meta-yocto \
        /home/irfan/yocto/poky/meta-yocto-bsp \
        /home/irfan/yocto/poky/meta-ybdevelop \
"

First, let's check whether we have GStreamer recipes provided by the existing layers. You can use find inside the Yocto Project directory to investigate this as follows:

$ find ./meta* -name gst*

The results show that we have GStreamer recipes available in meta/recipes-multimedia/.

If we have a look at this directory, we could find many recipes. At a higher level, these recipes can be broken into two type of recipes based on the GStreamer version...

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