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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials 2. Implementing Counters and Health Bars FREE CHAPTER 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Implementing a lives counter

This recipe teaches us how to use a Text (Script) component, along with a script, to create a counter. It is similar to the counter in the previous recipe; however, instead of keeping track of the score, here we are managing the number of lives that the player has.

How to do it...

  1. Like the first step in the previous recipe, we need to create a new UI text to display the number of lives. Right-click on the Hierarchy panel and then go to UI | Text. Finally, rename it to LivesCounter.
  2. We can also adjust the appearance, as we have done before with the ScoreCounter, so change the Font and the Font size. We can also set the Color of the text to white, and, finally, we place it in the scene through the Rect Tool, and so on.
  3. Ensure again that the Rich Text variable is checked in order to use styling tags.
  4. Next, let's create the script that manages the number of lives: click on Add Component | New Script in the Inspector, name it LivesCounterScript and then press Create...
You have been reading a chapter from
Unity UI Cookbook
Published in: Dec 2015
Publisher: Packt
ISBN-13: 9781785885822
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