Programming core interaction:
- Implementing behaviors and interactions of game objects and environments
- Identifying methods to implement camera views and movement
Working in an art pipeline:
- Knowledge of materials, textures, and shaders: The Unity rendering API
- Knowledge of lighting: The Unity lighting API
- Knowledge of two-dimensional and three-dimensional animation: The Unity animation API
Programming for the scene and environment design:
- Determining scripts for pathfinding with the Unity navigation system