Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Unity 5.x By Example

You're reading from   Unity 5.x By Example An example-based practical guide to get you up and running with Unity 5.x

Arrow left icon
Product type Paperback
Published in Mar 2016
Publisher Packt
ISBN-13 9781785888380
Length 402 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Alan Thorn Alan Thorn
Author Profile Icon Alan Thorn
Alan Thorn
Arrow right icon
View More author details
Toc

Table of Contents (10) Chapters Close

Preface 1. The Coin Collection Game – Part 1 FREE CHAPTER 2. Project A – the Collection Game Continued 3. Project B – the Space Shooter 4. Continuing the Space Shooter 5. Project C – a 2D Adventure 6. Continuing the 2D Adventure 7. Project D – Intelligent Enemies 8. Continuing with Intelligent Enemies Index

Coins and prefabs

The basic coin functionality is now created, but the scene needs more than one coin. The problem with simply duplicating a coin and scattering the duplicates is that if we make a change later to one coin and need to propagate that change to all other coins, we'd need to delete the former duplicates and manually replace those with newer and amended duplicates. To avoid this tedious repetition, we can use prefabs. Prefabs let you convert an object in the scene to Assets in the Project panel. This can be instantiated in the scene as frequently as needed, as though it were a mesh asset. The advantage is that changes made to the asset are automatically applied to all instances automatically, even across multiple scenes.

This makes it easier to work with custom assets, so let's prefab the coin right now. To do this, select the Coin object in the scene and then drag and drop it in the Project panel. When this happens, a new prefab is created. The object in the scene...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image