Measuring performance with the built-in Android profiler
Let's look at what kind of information we can see from the built-in Android profiler in Unity 5.
General CPU activity
Next, we're going to talk about the information we can get from the built-in profiler. To make it easier to understand the structure of these messages, we'll cover them in groups. The first group includes the general information or in other words the overall performance statistics on the CPU.
You will see the total time that was spent by the CPU in the parameter value called cpu-player
. The time that was spent on the CPU side by the OpenGLES driver code will be seen in the value of the parameter called cpu-ogles-drv
. Next, let's consider the following parameter, known as cpu-waits-gpu
. This option will not appear in the built-in profiler for very small values. This value shows how much CPU time was spent waiting for the end of rendering on the GPU side. Next, let's consider the following parameter, known as msaa-resolve...