Cover your assets
Download the Assets
package for this chapter from the Packt Publishing website:
To import the package, navigate to Assets | Import Package | Custom Package.... Navigate to wherever you saved the package and double-click to open it, an Importing Package dialog will open. All assets should be checked by default, so click on the Import button to pull them into your Assets
folder.
Open the Resources folder in the Project panel. All of the graphics that we need to build the game are now in there, including the title screen graphic (it's the one called title). Click on it, and you should see a preview of the Robot Repair title screen in the Inspector panel.
With the title screen graphic selected, navigate to GameObject | Create Other | GUI Texture. Unity analyzes the width and height of our graphic and sets it up as the background to our GUI. Press the Play button to test your game, you should now see the Play Game GUI button superimposed over the Robot...