To get the most out of this book
You are expected to have experience of working with Unity and some scripting experience (C# is fine). The book is written with Unity 2021.1.9f1 but should work with future versions of the engine with some minor tweaks.
If you are using the digital version of this book, we advise you to type the code yourself or access the code via the GitHub repository (link available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.
Download the example code files
You can download the example code files for this book from GitHub at https://github.com/PacktPublishing/Unity-2021-Shaders-and-Effects-Cookbook-Fourth-Edition. In case there's an update to the code, it will be updated on the existing GitHub repository.
We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!