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Tkinter GUI Application Development Blueprints, Second Edition

You're reading from   Tkinter GUI Application Development Blueprints, Second Edition Build nine projects by working with widgets, geometry management, event handling, and more

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Product type Paperback
Published in Mar 2018
Publisher Packt
ISBN-13 9781788837460
Length 422 pages
Edition 2nd Edition
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Author (1):
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Bhaskar Chaudhary Bhaskar Chaudhary
Author Profile Icon Bhaskar Chaudhary
Bhaskar Chaudhary
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Table of Contents (12) Chapters Close

Preface 1. Meet Tkinter FREE CHAPTER 2. Making a Text Editor 3. Programmable Drum Machine 4. Game of Chess 5. Building an Audio Player 6. Paint Application 7. Piano Tutor 8. Fun with Canvas 9. Multiple Fun Projects 10. Miscellaneous Tips 11. Other Books You May Enjoy

Creating a tiny framework

So why do we need another framework on top of Tkinter? If we need to build just a single program, we need not build a framework. However, if we find ourselves writing the same boilerplate code over and over again, a framework is what we need. That is, a framework is a tool that lets us easily generate generic and often-used patterns with ease.

Consider, for example, menus used in programs. A menu is such a common element in most programs, yet we need to handcraft each menu item every time we sit down to write a program. What if we could further abstract to simplify menu generation?

This is where frameworks come in handy.

Say you have a program that has 10 different top-level menus. Say each of the top-level menus has five menu items. We will have to then write 50 lines of code simply to display these 50 menu items. You have to link each of them manually...

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